2nd Generation Specific (1986-1992) 1986-1992 Discussion including performance modifications and technical support sections.

FC3S 3D Model

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Old Jun 19, 2008 | 11:36 PM
  #376  
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1988 Mazda RX-7 SE
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Added some RUBBER!! ...lug nut's too.

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Old Jun 20, 2008 | 12:10 AM
  #377  
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Rear view:

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Old Jun 20, 2008 | 01:46 AM
  #378  
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Wow, you're amazing. You must have a lot of patience.

I'm definitely subscribing to this thread.
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Old Jun 20, 2008 | 03:09 AM
  #379  
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Looking good. I think the rims may be a little out of scale though, those look to be ~22" wheels.
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Old Jun 20, 2008 | 11:20 AM
  #380  
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Wow! Looks good! You need some work on the back end though. The trim has more depth to, and the rear hatch doesn't have such sharp corners. I have a couple of pics that may help. Later today I will post another pic specifically of the rear hatch, unless someone does that first.



Just don't model the intercooler on the next pic.




Keep up the good work!
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Old Jun 20, 2008 | 12:57 PM
  #381  
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I'm going to the beach this weekend with my fiance, so I won't have time to work on this for a few days. When I get back however I will get right on it.

This back thing will be hard to fix this late in the process. I am aware of it and I've been dreading working on it since it was pointed out a few days ago.

Thanks for your compliments, and I'll be back hard at work on it by Sunday hopefully. :p
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Old Jun 20, 2008 | 02:02 PM
  #382  
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marky
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Do a simple spoked rim, that'll be much easier to model... here are some examples:

5Zigen FN01R-Cs (I had to because I have them on my car :P)


oooor.. Rota P45Rs


Just some thoughts. Have a fun weekend with your woman. =)

Awesome stuff, by the way. Grade freakin' A.
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Old Jun 23, 2008 | 12:13 AM
  #383  
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Well this post is semi long, so I'm split it up into 3 well separated sections. First off: FIRST MAJOR PROBLEM!!!!!

The back, there is a difference in the height, discrepancy in the fact that it does not elevate along the back, which way do I need to move things? Does the rubber and window on the side of the car need to move up? Or does the back of the car need to come DOWN to meet where I have the sides?

Pics below to clerify.

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2ND SECTION! EXTRA BONUS PICS!!

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AND THIRDLY!

Thanks to all of those who wished me a happy weekend at the beach, my girl and I enjoyed all 3 days. We got drenched on Saturday, but Sunday was absolutely gorgeous. I love Long Beach.

Didn't see any FC's though. Just a lot of ricers.
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Old Jun 23, 2008 | 09:26 PM
  #384  
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Alright, updated two different things - still waiting on people to post pictures about the back window issue, and the mirrors.

I fixed the LIMITED on the side, and then also I spruced up the back a bit, fixed the MAZDA and the RX-7 to where they cast highlights when interacted with a light source.

Pics below.

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Old Jun 23, 2008 | 10:30 PM
  #385  
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Did some more work, cleaned up some stuff...

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Also fixed the back up, so now they lie flat with each other.

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ALSO! I checked how things looked compared to a straight side view of another model, and aside from very small discrepancies, it looks almost the same, so I think I'm going to leave the body work for now, I still have a little more detail to fix out; but the body is completely shaped to where I'm satisfied.

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Old Jun 23, 2008 | 11:00 PM
  #386  
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Looks absolutely amazing! Keep it up!
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Old Jun 23, 2008 | 11:49 PM
  #387  
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(_8(|)
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eh, this is about the only useful picture i have besides the ones i posted.



here is what a quick google search turned up

http://www.cruisewestcumbria.co.uk/stucowp.htm
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Old Jun 23, 2008 | 11:59 PM
  #388  
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great work. what software is that?
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Old Jun 24, 2008 | 02:04 AM
  #389  
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I'm currently using Autodesk's 3DS Max 2008.
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Old Jun 24, 2008 | 05:52 AM
  #390  
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um..

AWESOME!

although, to me, the rear hatch looks a bit funny.. i think the back of the hatch needs to be a bit thicker. i can take a pic of my fc =]
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Old Jun 24, 2008 | 12:02 PM
  #391  
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Originally Posted by 1MZFE
I'm currently using Autodesk's 3DS Max 2008.
i see, im a cad drafter myself. i have been thinking of going into 3D design. iv had alot of experience with inventor. Would you say 3DS Max 2008 is easier to use then Invetor? And is 3DS user friendly?
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Old Jun 24, 2008 | 01:03 PM
  #392  
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Easier to use depends on the person, however the interface and design is a lot more inviting and user friendly than Maya is for 3d modeling.
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Old Jun 24, 2008 | 01:57 PM
  #393  
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I took some ***-end pictures as well as a few of my mirror for your reference. Uploading them now.
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Old Jun 24, 2008 | 02:07 PM
  #394  
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The back will be the same, except with S4 tails. (and no space invaders guy)

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S4 Mirrors:
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Old Jun 24, 2008 | 02:12 PM
  #395  
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Wow, those point out a major problem I have with how I have the whole back built, I've got lots left to do on it! Thanks again!
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Old Jun 24, 2008 | 02:18 PM
  #396  
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Yeah, the back part where it meets the hatch is way too big. Glad those helped
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Old Jun 24, 2008 | 08:37 PM
  #397  
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keep up the great work cant wait to see it finished
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Old Jun 24, 2008 | 09:11 PM
  #398  
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Worked on the back issue, still have a lot left to do on it, but I think I'm starting to hammer it out some at least.

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Old Jun 24, 2008 | 09:15 PM
  #399  
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Dood that is AWESOME. Keep up the great work!!
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Old Jun 24, 2008 | 10:04 PM
  #400  
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Cleaned up the mesh a lot, made things flush together.

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