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SCCA Holds Drifting Championship "Formula D"

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Old 12-03-03, 08:48 PM
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Hi group,

Allow me the opportunity to present Nor Cal's first independent DRIFT event!

Registration is open, NOW, finally a NorCal event!

NCDA Inaugural Open Track Event
Drift training

Date: January 17, 2004
Location:
Thunderhill Park - Main track
5250 Hwy 162
Willows, CA 95988

Open track event focused on "Grip" driving, with an emphasis on learning the lines, and decreasing lap times,open to Beginner, Intermediate and Advanced entries on the East Loop.

On track drift lessons and practice on the West Loop, for Beginner, Intermediate and Advanced entries.
Beginner training on skidpad with J-turn, U-turn and 180 degree practice areas.

Maximum Entries: 80

Registration Deadline:
December 19, 2003

Cost : $120 (pre-registration, ending 12/19/2003)

REGISTER HERE

todd@ncda.net
donaldahn@ncda.net
Old 12-03-03, 08:51 PM
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OOps the link does not work. goto WWW.NCDA.NET or register at WWW.MYAUTOEVENTS.COM and look under drifting.

Thanks
Old 12-03-03, 08:52 PM
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OOps the link does not work. goto WWW.NCDA.NET or register at WWW.MYAUTOEVENTS.COM and look under drifting. Early reg. is $120, after Dec.19 it is $160, at the gate will be $190 until 8:30am

Thanks
Old 12-03-03, 09:02 PM
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details

Originally posted by racerjason
Yes the SCCA does share more then a monetary interest in the sport of drifting. We wouldn't make it our baby if it didn't hold so much appeal, and no sanctioning racing events is not as lucrative as you think.

Cheers,

Jason
SCCA Pro Racing Field Staff Memeber
SCCA Speed World Challenge
I have spoke to Mr. Mitch Wright on 3 occations, but at this point there does not seem to be any details on how the series will be run other than similar to Solo 2. What about any plans for average Joe who can not build a mega dollar car nor travel across U.S. to run. I just hope Formula D is not going to be a big dollar promotional event for corporations to scratch eachothers' backs and if you have $ you can be there if not you buy a ticket and get to watch. I also heard that the Japanese are coming to form a new entity separate from SlipStream or any U.S. partner is this true?
Old 12-03-03, 09:10 PM
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FF3

Originally posted by xplikt
Why is there a zealous marketing campain is my question?



This doesn't sound like a SOLO II. "NASCAR" comes to mind first. Aww well, I hope I am wrong and it turns out to be a really cool local/regional event.

NEWSRELEASE (March 15, 2004)
SCCA is teaming up with filmmaker John Singleton for Fast and the Furious 3!
...
Great cheesy main stream Hollywood BS getting involved. Hell kids will just live life by watching FF or other stereo type enforcing crap rather than go out and drive for once. I love how only white guys and black guys are top drivers in FF. I guess Asian guys who sarted all this is still driving big Chevy's into lakes just like in 16 Candles.
Old 12-04-03, 03:00 AM
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Originally posted by mazdized
Hi group,

Allow me the opportunity to present Nor Cal's first independent DRIFT event!

Registration is open, NOW, finally a NorCal event!

NCDA Inaugural Open Track Event
Drift training

Date: January 17, 2004
Location:
Thunderhill Park - Main track
5250 Hwy 162
Willows, CA 95988

Open track event focused on "Grip" driving, with an emphasis on learning the lines, and decreasing lap times,open to Beginner, Intermediate and Advanced entries on the East Loop.

On track drift lessons and practice on the West Loop, for Beginner, Intermediate and Advanced entries.
Beginner training on skidpad with J-turn, U-turn and 180 degree practice areas.

Maximum Entries: 80

Registration Deadline:
December 19, 2003

Cost : $120 (pre-registration, ending 12/19/2003)

REGISTER HERE

todd@ncda.net
donaldahn@ncda.net

I used a highway as well as a narrow 2 lane road above a cliff with the ocean below to learn how to J-turn, U-turn and 180 degree turn haha (its really not that hard)
Old 12-04-03, 04:10 AM
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Originally posted by skunks
god, i think most of the guys which actually do get sideways think this is gonna turn drift from grassroots where anyone can compete and get good to where you need f*cking sponsers up the *** and at least $50-100k just to compete.
You nailed it right on the head bro.

Anyone want to help me rip off that Apex'I D1 car now that's obvious we'll need that level of car to compete once the rich middle-agers start dumping cash into their SCCA rides? :P
Old 12-04-03, 04:17 AM
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Whenever something is small and relatively "underground": the second it is made popular, or commercialized - everything that is involved with it before starts to really become way less fun then it was before. I've yet to see a sport/field/interest/etc. where this is not the case.
Old 12-04-03, 12:16 PM
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Spokane Raceway Park was going to hold a drifint event..

What was untill the owner /forgot/ to pay its employees... *shrug*
Old 12-04-03, 07:27 PM
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I think some of your speculation is correct with people dumping lots of money into thier cars and competing. However, there is the chance that you can beat those guys just from the simple fact that they suck. Running any type of motorsport from your pocket is expensive....I been doing it for years now. It costs money to maintain and transport a race vehicle and I think you will see many smaller local events spawn from this national level of excitement as you can already see from posts in this thread.
I think an all out "nascar" of drift is something to shoot for and If there is qualifying and I am allowed to compete I would definatly do it. The whole thing behind Drifting is that at this point in time money dumped into a car does not mean that he will win. I see the guy with the FD who crashed at irwindale......he mad Sport Compact Car........The story was real hollow in my opinion sounds like he cant drive at all. His car has lots of money in it so big deal he still sucks. Of course everyone will get better over time and the level will increase so I think now is the time to get in and practice.

I see what everyone is talking about with the popularization of drift......its what everyone talks about and most of them don't know what they are really talking about. I have people who have purchased cars and want to go race the mountains and all kinds of **** then they go and just sit there all night or just do a few passes. The next day its all about what parts to buy to make thier car perform better. It is annoying and worse than that is those loosers convince some other person that they are the **** and then everyone around you is saying stupid **** and trying stupid ****. Crashing into poles and guard rails or ripping tires in parking lots making the public pissed which brings cops and new laws .....I totally understand but that makes my desire to do it right and professionally even stronger and show people what it is really about. I cant hate on people because they choose to be mislead.

Anyway damn Im on my soap box again
Old 12-04-03, 08:10 PM
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Ranzo, I'm currently a high performance drivers education instructor for BMW CCA, PCA, SVTOA, TracQuest (all are stateside sports car clubs). How do I practice drifting? I'm a competent driver in a sense that when I start feeling the rear end's yaw angle increase, my instantaneous response is to correct with opposite lock and regain control. It's almost like I need to relearn performance driving?

How about some insight on how to drift?

Perhaps you can start a new thread on drifting techniques?

I'd like to start a "drifting" clinic with my own club (Motorsports Driving Club), and before I can teach, I need to become a proficient drifter myself LOL
Old 12-04-03, 08:41 PM
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Originally posted by SleepR1
Ranzo, I'm currently a high performance drivers education instructor for BMW CCA, PCA, SVTOA, TracQuest (all are stateside sports car clubs). How do I practice drifting? I'm a competent driver in a sense that when I start feeling the rear end's yaw angle increase, my instantaneous response is to correct with opposite lock and regain control. It's almost like I need to relearn performance driving?
I think that's the feeling most of us have when the rear comes out. But to take it to the drifting level, you have to calmly go with it and modulate the steering input and throttle to bring it into steady state.

Way easier said than done, of course.
Old 12-05-03, 06:49 PM
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maybe you should start with E-brake technique first. It's the MOST basic method. I think people start out by power sliding the corner where you get the car side ways during cornering. After getting the feel of power sliding, maybe you should think about gettting the power slide for a long time (continueing the slide). note, you may need "skip-pad" for this.

after you learn or get feel of continue-ing the slide and control of getting it back straight, work on the entry.

I see FDs and S15s (high HP rating cars use these methods, moded FD is pretty damn high powered car so sleep r1 shouldn't have any problems.)pumping the side-brake during the straight creating an angle initially and pop the clutch to enter the corner side ways, from the apex point i see drivers going back and forth on counter steering. More counter steering (while on the thottle) creates more side way action and drivers lessin the counter steering to gain control (but while under un-control) and counter more to continue the drift longer.

But it's not the steering that's doing the drifting it's also footwork. I viewed alot of clutch pop method to help continue the drift.

Also on car setups...Tyre choice is weird, Ranzo can give you the know how but i see ovalized tyre setup, where one would use less wider tyre for the wheels, it's like the treads doesn't hit the ground flat but more like how bike tyre would sit.

Aggressive camber at the front and light on the rear would help the driver to initial the drift while entering.

But it's funny because you would want the car to gain control like a circuit car.

MAN....I hope Ranzo doesn't burn me on this....Ranzo don't bash on me! hahaha.

I hope this helps Sleep R1
Old 12-05-03, 11:04 PM
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Originally posted by LetsGO7
maybe you should start with E-brake technique first. It's the MOST basic method.
Ok describe the e-brake method of drifting?

I think people start out by power sliding the corner where you get the car side ways during cornering. After getting the feel of power sliding, maybe you should think about gettting the power slide for a long time (continueing the slide). note, you may need "skip-pad" for this.
What do you mean by power sliding, and holding for a long time?

after you learn or get feel of continue-ing the slide and control of getting it back straight, work on the entry. I see FDs and S15s (high HP rating cars use these methods, moded FD is pretty damn high powered car so sleep r1 shouldn't have any problems.)pumping the side-brake during the straight creating an angle initially and pop the clutch to enter the corner side ways, from the apex point i see drivers going back and forth on counter steering.
I don't follow this at all?

More counter steering (while on the thottle) creates more side way action and drivers lessin the counter steering to gain control (but while under un-control) and counter more to continue the drift longer.
Huh?

But it's not the steering that's doing the drifting it's also footwork. I viewed alot of clutch pop method to help continue the drift.
What's clutch popping? When do you pop the clutch?

Also on car setups...Tyre choice is weird, Ranzo can give you the know how but i see ovalized tyre setup, where one would use less wider tyre for the wheels, it's like the treads doesn't hit the ground flat but more like how bike tyre would sit.
So you run really narrow tires on wide wheel rims? Is that it?

Aggressive camber at the front and light on the rear would help the driver to initial the drift while entering.
Negative or positive?

I hope this helps Sleep R1
I'm not clear on much of the drifting jargon. More clarity please
Old 12-05-03, 11:08 PM
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Originally posted by clayne
I think that's the feeling most of us have when the rear comes out. But to take it to the drifting level, you have to calmly go with it and modulate the steering input and throttle to bring it into steady state.

Way easier said than done, of course.
It seems to me, the simplest way to learn drifting is to go to a "skidpad", and drive around in a circle and creat enough yaw angle such that you're in opposite lock or perhaps straight, but the car is turning, and you're modulating the gas to keep the car turning while sawing at the wheel?
Old 12-05-03, 11:11 PM
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I'm not going to hijack this thread away from xplikt, so I'm starting a new thread on "Drifting Basics". Here's the thread, See you there

https://www.rx7club.com/showthread.p...hreadid=248843

Last edited by SleepR1; 12-05-03 at 11:18 PM.
Old 12-06-03, 04:06 AM
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Since you alread have good car control it should be pretty easy to get going. What i recommend to people is to find a skidpad, parking lot or somewhere and put one cone in the middle and then start doing donuts around the cone. Find a point on the fender and try to keep the cone at that pont while going in circles around it. This will give you feel for the steer counter steer and some throttle control because if you give to much gas it will spin and so on..... When you get good at that start going wider and wider and that will be the beginning of a drift. Then try changing directions going the opposite way you were going. After that put up two cones a good distance apart and do figure eights around the cones keeping the back wheels spinning with a good angle through the hole process. This will force you to learn the throttle on and off response for changing directions while in motion.

If this is easy for you find a small corner and try getting the drift going around the corner. You can star it with a clutch kick or the side brake but the best way is to quickly turn the wheel in to the turn while applying ever increasing throttle unitil the *** end comes out and then just work with the throttle and steering wheel to maintain the line. The line and for Grip is not that different Kind of think of the nose of the car is the point of the line and the back of the car is outside the line...because you are sideways. The line will be further to the outside due to the fact that that trying to keep it sideways and the tires spinning will kind of cause the car to drive to the bottom of the track. This is where the footwork comes in and the approprite speed for each corner....if you go to fast it will go way to the outside or spin if too slow it will want to drive to the inside.

There is much more detailed things that people use but this is a good start.
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