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which engine

Old 02-16-06, 12:40 PM
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which engine

Alright guys, I'm super new to the rotary community so please forgive my stupid questions.

I just bought the shell of an '88 Turbo II, and i know I'll turn it into a track car but i would like to know what engine i should put in it. What i mean is what version engine. Would an original enigne and trany work well as a race car? or should i try and find a FD 13b (sorry i dont remember the engine code, is it 13b rett?)

Either way i would like to know what i should expect out of racing this engine. I have had a lot of postion experience but this is my first rotary.

Thanks guys!!
-Spaze
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Old 02-16-06, 03:09 PM
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What kind of track?

What class, what rules does it have and how competitive do you want to be in it?

How much money do you have to spend?

How much of the work will you do yourself?

How much money do you have?

How much money do you have?

How much money do you have?
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Old 02-16-06, 04:04 PM
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Originally Posted by Alex-7
What kind of track?

What class, what rules does it have and how competitive do you want to be in it?

How much money do you have to spend?

How much of the work will you do yourself?

How much money do you have?

How much money do you have?

How much money do you have?

A track track, with turns both left and right

the next question i have not answered yet

money is not a problem for the type of track car I'm building

I will do everything short of welding in the cage.

and for the last few

ENOUGH

ENOUGH

ENOUGH


oh and you never answered my question ....

Last edited by spazegun2213; 02-16-06 at 04:08 PM.
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Old 02-16-06, 05:43 PM
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How much power do you want?

I'd consider an LS1/T56 for a car like that.

A 20B if you're feeling adventurous.

But just the stock 13BT would get the job done just fine with a strong build, a good tune, and enough boost.
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Old 02-16-06, 05:49 PM
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Originally Posted by Alex-7
How much power do you want?

I'd consider an LS1/T56 for a car like that.

A 20B if you're feeling adventurous.

But just the stock 13BT would get the job done just fine with a strong build, a good tune, and enough boost.

not too much power, i "might" think about seeing if i can get into SCCA or nasa racing with this.. i just nees to figure out what class the car is in.
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Old 02-16-06, 08:53 PM
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SCCA does not have a road racing class for turbo Mazdas; it only allows N/A rotaries. Plan on spending well over $10,000 up to $20,000 to build a top notch always a winner SCCA ITS car. To run up front in the ITS class, plan on spending at least $1000 a weekend just for race expenses, more go fast parts cost even more money.
Plan on $20,000 to $40,000 to build a front running E-Production National SCCA race car, with operating costs $1500 to $2000 per race weekend.
Plan on spending $50,000 to $200,000 to build a SCCA National winning GT-2 race car. Operating costs for my GT car average about $2500 a race weekend.

Still think you have enough money??

Pick a class, get a rule book, and work up a good budget, and then try and explain how you can build a new car cheaper than buying an existing used race car. Don't do a single thing until you know the rule book forwards and backwards for the class you plan to race in.

Last edited by speedturn; 02-16-06 at 08:57 PM.
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Old 03-06-06, 09:17 PM
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FWIW, you can run in NASA TT to start, then, as you gain experience, you can move up to PT. There are classes for all cars, my 500hp widebody TII races on 13" slicks in the Unlimited class. Build whatever yo wnt, and run it with NASA. Go to nasaproracing.com and check it out. Alternately, check out the race class at http://performancetouring.com/ since the rules are slightly more restrictive building your car within these rules will assure you can race without further modifications to your car. Have fun, Carl
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Old 03-07-06, 11:07 AM
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A handy link on one person's build up of a "track car".

http://www.negative-camber.org/crispyrx7/fc/fcpart1.htm

He dropped about $8k into the total project, starting with a running car, and I think that is about as cheap as you'll ever see.

He was sightly limited in what he wanted to do by the fact that he wanted to possibly run the car in SCCA ITS class. This prevented things like ported motors, lightened flywheels, etc. But it's a good place to get ideas. Also realize that you don't need to have to do everything at once - you can stage your upgrades over time.

So, get a running car, put the safety equipment in it (roll bar, harnesses, seats) and then get on the track. Add go fast parts as needed. Go back to the track. Lather, rinse, repeat. ;-)

One thing to consider is that it's always going to be cheaper to purchase an already built racecar, rather than trying to build one yourself (about half the price). Go look at the forums section of www.improvedtouring.com. There are several examples off race cars for reasonable prices. In fact, here is a first gen ITA car for $3k in your area!

http://itforum.improvedtouring.com/f...showtopic=7455

Hope this helps,

-bill
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Old 03-07-06, 11:28 AM
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Originally Posted by Carl Byck
FWIW, you can run in NASA TT to start, then, as you gain experience, you can move up to PT. There are classes for all cars, my 500hp widebody TII races on 13" slicks in the Unlimited class. Build whatever yo wnt, and run it with NASA. Go to nasaproracing.com and check it out. Alternately, check out the race class at http://performancetouring.com/ since the rules are slightly more restrictive building your car within these rules will assure you can race without further modifications to your car. Have fun, Carl
Wow, I just looked through the PT rules - it would seem that a fully ITS prepped FC would do very well in their PTE class. If you can keep keep the mods down and smartly build your car, I think you could have a real winner in the PTF class also.

Hmmmm,... ;-)
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Old 03-07-06, 01:27 PM
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Even Bill gates could go broke in racing, the sky is the limit on what you can spend. I even know Solo II autocrosses that have spent over 100K on an RX-7. And in the SCCA Nationals for road racing some have spent 100K just for that week
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