3d FD, in progress
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Joined: Jul 2002
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From: Washington State
3d FD, in progress
Hey guys, i'm teaching myself how to use more intermediate maya functions, so i figured what better thing to model than the sexiest car on the planet, an FD!
So here it is, this is my progress so far tonite:
So here it is, this is my progress so far tonite:
cool! You said your using Maya? is that anything like Rhinocerus? A friend of mine is pretty good with that little program. He is learning all sorts of 3D modelling stuff down at the San Fran art Institute.
Thread Starter
Joined: Jul 2002
Posts: 3,219
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From: Washington State
Yeah its similar to Rhinocerus, but more emphasis on mid production, from beginning the modelling, advanced model texturing, and main focus on animation.
My understanding is they used variations and modifications in Maya to make movies like Toy Story and Monsters Inc.
My understanding is they used variations and modifications in Maya to make movies like Toy Story and Monsters Inc.
Thread Starter
Joined: Jul 2002
Posts: 3,219
Likes: 8
From: Washington State
Yeah id like to do a stock FD. if i can find some good side profile, top profile, and front profile of the same car i could do it.
These were the only blueprints i could find for it. I think its got the feed front bumper or something. I donno. But i just wanna learn how to model these car things :-)
These were the only blueprints i could find for it. I think its got the feed front bumper or something. I donno. But i just wanna learn how to model these car things :-)
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What are you modeling this in nurbs or sub-d or Poly's ?? Also the seam of the front bumper is small and at the top of the wheel well, it wraps around to the side...
The compound curves of the FD, that make it so "Sexy" are difficult if not impossible to jusge from perspective views, you almost need a scan, or a couple of measured camera offsets and lens mesurements of some perspective views to get them perfect... It's a task I've attempted a couple of times... but ran out of time / patience for it...
The compound curves of the FD, that make it so "Sexy" are difficult if not impossible to jusge from perspective views, you almost need a scan, or a couple of measured camera offsets and lens mesurements of some perspective views to get them perfect... It's a task I've attempted a couple of times... but ran out of time / patience for it...
Thread Starter
Joined: Jul 2002
Posts: 3,219
Likes: 8
From: Washington State
Not sure what you mean about the seam, i'm only getting the surfaces down right now i will join and smooth them later.
I'm using nurbs, mostly birail function.
I'm using nurbs, mostly birail function.
Here's kind of what I meant... the pieces need to be fashioned like the body panels since they're going to refelct light at the seams... it won't look right if you make it one huge piece, and cut out the doors and windows...
Thats looking really sweet man. I can appreciate all the work that goes into something like that, I just recently finished making a CAD model of a rotor, so I know it can be very very time consuming. Nice work.
You can check out my thread on the rotor if you want. https://www.rx7club.com/showthread.p...ight=CAD+rotor
You can check out my thread on the rotor if you want. https://www.rx7club.com/showthread.p...ight=CAD+rotor
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Engine stand ready
New Member RX-7 Technical
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Sep 11, 2015 08:12 AM



sorry !
