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FC like initial D?

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Old 11-16-07, 12:29 AM
  #101  
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see my edits above, but what for? I already told you I didn't like them. what more do you want?
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Old 11-16-07, 12:41 AM
  #102  
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its fine, i was just wondering why u dont like all s13s
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Old 11-16-07, 12:59 AM
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i'm not getting into it again, It's all somewhere on th forum.

anyone have any luck finding GOOD Initial D pics?
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Old 11-16-07, 01:12 AM
  #104  
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theres a japanese site like car domain and a group of guys have a few of the initial d cars. the fc, the fd, the 86, the sil80 and i think thats it
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Old 11-16-07, 02:34 AM
  #105  
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Originally Posted by jdmsuper7
THERE IS NOTHING REAL ABOUT IT.
You're completely right. I should go take my medication because I'm convinced I'm driving a fictional car. I should probably get a perscription for my roommate since he believes he has a WRX... come to think of it, I'd swear my neighbor drives an S2000. This is getting out of control.
Drifting is slow.
Not always. There are a handful of situations where it's faster. But most of the time it's just for the thrill.
Nobody does 1 hand steer
Speak for yourself. A lot of people are more comfortable with 11&Stick. But if you never want to grow beyond high school Driver's Ed...
or has anti-lag systems on their street cars.
Horribly illegal.
Should it be taken seriously? **** no, its a damn cartoon.
Who said seriously? I said you'll learn more than you will from Inuyasha. It's "real" and "educational" in that a character will explain a drift as being the result of combined braking and inertia management, not screaming "Super Power Slide Attack" and pushing a button.

I don't think anyone has yet said "Initial D is a bible" on this thread, so I don't get what your babbling is about. I hate Prince of Tennis, but I don't think I'd base my arguements on trying to prove it's fiction.

Originally Posted by jdmsuper7
I don't know how many driftards I've run into that have the vast majority of their driving "knowledge" based on initial D. THAT, is why the show is hated on.
So you hate the show because you've met stupid people. Makes perfect sense. That's why I hate violent video games. There'd be no crime in the world if games like Grand Theft Auto didn't show you exactly how to do it.
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Old 11-16-07, 02:41 AM
  #106  
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Originally Posted by Delphince
Speak for yourself. A lot of people are more comfortable with 11&Stick. But if you never want to grow beyond high school Driver's Ed...
Yeah cause you see F1 and nascar drivers using only one hand all the time.

Go learn to drive.
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Old 11-16-07, 03:07 AM
  #107  
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Originally Posted by RB_eater
Yeah cause you see F1 and nascar drivers using only one hand all the time.

Go learn to drive.
Last I checked, those are 100% built-for-racing cars with different steering ratios, no power steering, very tiring to the driver, and, oh yeah, extremely gradual turns.

Go learn to think.
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Old 11-16-07, 03:16 AM
  #108  
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Originally Posted by RB_eater
Yeah cause you see F1 and nascar drivers using only one hand all the time.

Go learn to drive.
I don't advocate 1 handed steering, but F1 drivers HAVE to use 2 hands because of paddle shifters.
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Old 11-16-07, 03:30 AM
  #109  
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Originally Posted by Bunchies
I don't advocate 1 handed steering, but F1 drivers HAVE to use 2 hands because of paddle shifters.
Thank you! Thought no one would mention the paddles. I drive with one hand on the wheel, much easier for me. Personally i find with power steering, a wheel with proper grips and living in a suburban area it is much easier driving like that. If you want to drive someway else go for it. But as for drifting, dragging, ect both my hands are generally on the wheel.
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Old 11-16-07, 03:31 AM
  #110  
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Originally Posted by Bunchies
I don't advocate 1 handed steering, but F1 drivers HAVE to use 2 hands because of paddle shifters.
It's hard to advocate any kind of steering method. They all have upsides and downsides. One-handed can be dangerous if you go past 180 degrees because you have to start "palming" which can slip and make you lose track of the wheel, hand-over-hand can trap you in a moment of concentration lapse or break both arms during an airbag deply, and shuffling can be both slow and tiring on winding roads. But they all have their own advantages. It all comes down to driver preferences and, in some cases, mechanical setups like you mentioned.
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Old 11-16-07, 04:02 AM
  #111  
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Originally Posted by Bunchies
I don't advocate 1 handed steering, but F1 drivers HAVE to use 2 hands because of paddle shifters.
Paddle shifters were invented so that drivers could be able to keep both hands on the steering at all times.
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Old 11-16-07, 04:06 AM
  #112  
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Thumbs down

Originally Posted by GreatShamanGT
Ok, so a couple of days ago I wanted to check out what was so nice about Initial D. I got a couple of the books and shows, and as I watched I saw the FC that was on there and it looked amazing. Does anyone know how to get the FC to look like that?

Like what body kit did he use, etc?
do a fckin search you fckin noob
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Old 11-16-07, 05:08 AM
  #113  
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Originally Posted by RB_eater
Paddle shifters were invented so that drivers could be able to keep both hands on the steering at all times.
That is why you tape your hand to the steering wheel and use the "GOD HAND" technique. That is one of many of the methods of racing. I personally like turning off my headlights at night so they cant see me. But that is best countered when the opponent is using the "Super Ultra Lightweight" technique.
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Old 11-16-07, 09:36 AM
  #114  
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Originally Posted by Delphince
You're completely right. I should go take my medication because I'm convinced I'm driving a fictional car. I should probably get a perscription for my roommate since he believes he has a WRX... come to think of it, I'd swear my neighbor drives an S2000. This is getting out of control.
I don't have time to respond to this, I have to deliver my father's tofu without spilling the water.

Not always. There are a handful of situations where it's faster. But most of the time it's just for the thrill.
Coefficient of static friction > coefficient of kinetic friction. It CANNOT be faster. The tires stick better when they aren't slipping. This is the kinda stuff that has propagated because of this show.

Speak for yourself. A lot of people are more comfortable with 11&Stick. But if you never want to grow beyond high school Driver's Ed...
The 1st thing they teach you at any real driving school is 2 hands on the wheel. Period.

Who said seriously? I said you'll learn more than you will from Inuyasha. It's "real" and "educational" in that a character will explain a drift as being the result of combined braking and inertia management, not screaming "Super Power Slide Attack" and pushing a button.
It has a few ounces of truth to it, and then it goes off on something crazy like the "jumping line" or the pass with the R34 and the FD at the cone at the end of season 4.

I don't think anyone has yet said "Initial D is a bible" on this thread, so I don't get what your babbling is about. I hate Prince of Tennis, but I don't think I'd base my arguements on trying to prove it's fiction.
You may be able to tell the difference, but there are a whole lot of kids out there that can't. Re-enforcing that there is alot be learned from the show just makes these people think they are right.

So you hate the show because you've met stupid people. Makes perfect sense. That's why I hate violent video games. There'd be no crime in the world if games like Grand Theft Auto didn't show you exactly how to do it.
I don't hate the show (I have the 3rd and 4th stages on my HD), I just hate people who watch it for anything more than entertainment and who base their driving techniques on what they "learned" from it. Go to a HPDE or an auto-x if you want to learn about driving.
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Old 11-16-07, 09:51 AM
  #115  
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Originally Posted by jdmsuper7
Coefficient of static friction > coefficient of kinetic friction. It CANNOT be faster. The tires stick better when they aren't slipping. This is the kinda stuff that has propagated because of this show.
And that's where your mistake is. That's entirely true, except the real world doesn't operate wholey on that fact. Any car that is safely balanced is going to have situations where it is going to want to push into an understeer. By anticipating these cases, initiating an oversteer allows for a faux high steering angle that redirects the car's desire for a wider steering arc into the rear of the car, shortening the distance covered and preserving inertia for the exit. I'd go in depth on the specifics but I don't have the time to write several paragraphs nor do I think anyone would want to read it.

Your other points are valid.

Edit: An exception to the math actually. Still waking up and forgot to mention it. A tire does its best work at 10% slip, not full grip. In rotational terms (like the case of braking) that would mean it turns 9 times when it should turn 10, but is more difficult to explain for lateral movement.

Last edited by Delphince; 11-16-07 at 09:59 AM.
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Old 11-16-07, 11:31 AM
  #116  
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Originally Posted by MaczPayne
It's an Infini III, FEED lip, RE-A mirrors, RS Watanabe wheels.

It's nothing special.
Nothing special...... only a pop culture icon
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Old 11-16-07, 11:39 AM
  #117  
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Originally Posted by phoenix7
i'm not getting into it again, It's all somewhere on th forum.

anyone have any luck finding GOOD Initial D pics?
Here are pics of some replica initial D cars, there pretty spot on so I thought I'd post them up for those who are interested.

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Old 11-16-07, 04:27 PM
  #118  
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Originally Posted by d0 Luck
do a fckin search you fckin noob
Have you tried doing the search? If you haven't stfu. All you get are results that sell model kits.
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Old 11-16-07, 05:06 PM
  #119  
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Originally Posted by Delphince

Edit: An exception to the math actually. Still waking up and forgot to mention it. A tire does its best work at 10% slip, not full grip. In rotational terms (like the case of braking) that would mean it turns 9 times when it should turn 10, but is more difficult to explain for lateral movement.
Do you have a link to this perchance? I'd think it would be very dependent on the tire compound and construction, but its certainly possible, esp on street tires.
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Old 11-16-07, 06:25 PM
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Please, I'd actually like to do some good reading on tire efficiency and traction.
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Old 11-16-07, 09:16 PM
  #121  
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Originally Posted by jdmsuper7
Do you have a link to this perchance? I'd think it would be very dependent on the tire compound and construction, but its certainly possible, esp on street tires.
I wouldn't know where to look. It's just one of the first things I learned way way back in my kart racing days. Give me a minute.

Google is my friend, Google is my friend... K.

http://64.233.169.104/search?q=cache...lnk&cd=6&gl=us

According to the site, tire compound plays a role, but the range is usually between 4 and 10%. I assume I was always taught 10% because it made for an easy explanation that a 12-year-old could understand. The same applies to sliding a tire sideways, though I never really figured out a way to measure it in terms of numbers. I just went by what felt like an ever-so-slight break that still had a kind of pull; I'm not sure how to describe the sensation really and was never very regular at getting it to hold without passing into a full-blown drift. Either way, I always privately thought of it as "grifting", though never saw much on the subject. It was surprising to see it roughly described in the AE86vsAP1 Initial D race, which is way I've always been particularly defensive of it.
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Old 11-16-07, 11:39 PM
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Lol, That was a great episode, there was even a mention of F1, and the WRC driver who uses one hand. The Cartoon is like Top Gear, entertaining with some good facts here and there. (note: top gear does have some facts)

Oh and thanks for the link.
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Old 11-16-07, 11:41 PM
  #123  
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Originally Posted by Delphince
I wouldn't know where to look. It's just one of the first things I learned way way back in my kart racing days. Give me a minute.

Google is my friend, Google is my friend... K.

http://64.233.169.104/search?q=cache...lnk&cd=6&gl=us

According to the site, tire compound plays a role, but the range is usually between 4 and 10%. I assume I was always taught 10% because it made for an easy explanation that a 12-year-old could understand. The same applies to sliding a tire sideways, though I never really figured out a way to measure it in terms of numbers. I just went by what felt like an ever-so-slight break that still had a kind of pull; I'm not sure how to describe the sensation really and was never very regular at getting it to hold without passing into a full-blown drift. Either way, I always privately thought of it as "grifting", though never saw much on the subject. It was surprising to see it roughly described in the AE86vsAP1 Initial D race, which is way I've always been particularly defensive of it.
I'd def believe it on carts. The tire has to have a relatively soft sidewall since it is the vehicle's only suspension. The same would be true for softer-sidewall street tires. My Falken Azenis though, def not the case. If those tires are slipping at all you are over-driving on them and losing a ton of time.

Great link BTW
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Old 11-16-07, 11:53 PM
  #124  
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Right but take into account the cornering forces and difference in speed of a car compared to a kart. The load on the tires is much greater, even the stiffest tires have some give to them.
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Old 11-17-07, 01:36 AM
  #125  
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Bias ply race tires like even more than 10%, I believe.

When you're drifting, your tires are still gripping as they're spinning. If you do it right, you're still using the coefficient of static friction. If you do it horribly wrong, like most people who think they can drift after watching ID, then yea, you're probably only using the coefficient of kinetic friction.

I thought Petter Solberg used to use one-hand steer in WRC.....though I could be wrong.

I always thought of it as taking what helps you be faster from ID and leave out all the fluff.

I always mentioned that in the timeframe ID was created, excessive slip was the way to drive based of the pro drivers in JGTC. I believe that's where all the japanese street drivers took it from. Back then, I don't think it was known as the drifting we see today. Look at the Group A GT-R R32 of that era. That thing loved to oversteer. Same with F1 cars of the 70's.

Nowadays, with tires the way they are now, there's rarely any situation on a road course where drifting is faster than the proper grip line.
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